![]() Many types of loot can be improved or imbued with special spells and effects via Asheron's Call's 'tinkering' crafting system. In addition to earning experience, questing and combat often yield recoverable 'loot', such as armor, weapons, health potions, and spell scrolls. Additional skill points are awarded after the character reaches certain levels, and these skill points can then be used to acquire or 'train' new skills. Those earned experience points can then be invested to improve the character's abilities by 'spending' them on attributes or skills. ![]() Gameplay involves earning experience points ('XP') through a variety of activities, including engaging and defeating monsters in combat, fulfilling quests, and interacting with NPCs. Unlike many other games of the genre characters are not locked into a specific class, and can even reallocate previously selected skills to acquire other skills later in the game. The player allocates a limited number of attribute points (such as 'Strength', 'Coordination', and 'Quickness') and selects skills (such as 'Unarmed Combat', 'War Magic' and 'Melee Defense') for their character, with those base skills starting at a level determined by the character's attributes. ![]() Set in a heroic fantasy world Asheron's Call allows players to create a character, or avatar, from one of six in-game races.
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